[sdl] # fullscreen -- Start dosbox directly in fullscreen. # fulldouble -- Use double buffering in fullscreen. # fullfixed -- Don't resize the screen when in fullscreen. # fullwidth/height -- What resolution to use for fullscreen, use together with fullfixed. # output -- What to use for output: surface,overlay,opengl,openglnb. # hwscale -- Extra scaling of window if the output device supports hardware scaling. # autolock -- Mouse will automatically lock, if you click on the screen. # sensitiviy -- Mouse sensitivity. # waitonerror -- Wait before closing the console if dosbox has an error. fullscreen=false fulldouble=false fullfixed=false fullwidth=0 fullheight=0 output=surface hwscale=1.00 autolock=true sensitivity=200 waitonerror=true [dosbox] # language -- Select another language file. # memsize -- Amount of memory dosbox has in megabytes. # machine -- The type of machine tries to emulate:auto,hercules,cga,tandy,vga. # Try a specific type if your game has problems with auto. language= machine=auto memsize=16 [render] # frameskip -- How many frames dosbox skips before drawing one. # snapdir -- Directory where screenshots get saved. # aspect -- Do aspect correction. # scaler -- Scaler used to enlarge/enhance low resolution modes. # Supported are none,normal2x,advmame2x frameskip=1 snapdir=snaps aspect=false scaler=none [cpu] # core -- CPU Core used in emulation: normal,full,dynamic. # cycles -- Amount of instructions dosbox tries to emulate each millisecond. # Setting this higher than your machine can handle is bad! # cycleup -- Amount of cycles to increase/decrease with keycombo. # cycledown Setting it lower than 100 will be a percentage. core=simple cycles=1000 cycleup=500 cycledown=20 [mixer] # nosound -- Enable silent mode, sound is still emulated though. # rate -- Mixer sample rate, setting any devices higher than this will # probably lower their sound quality. # blocksize -- Mixer block size, larger blocks might help sound stuttering # but sound will also be more lagged. # wavedir -- Directory where saved sound output goes when you use the # sound record key-combination, check README file. nosound=false rate=11025 blocksize=1024 wavedir=waves [midi] # mpu401 -- Enable MPU-401 Emulation. # device -- Device that will receive the MIDI data from MPU-401. # This can be default,alsa,oss,win32,coreaudio,none. # config -- Special configuration options for the device. mpu401=true device=none config= [sblaster] # sblaster -- Enable the soundblaster emulation. # base,irq,dma -- The IO/IRQ/DMA address of the soundblaster. # sbrate -- Sample rate of soundblaster emulation. # adlib -- Enable the adlib emulation. # adlibrate -- Sample rate of adlib emulation. # cms -- Enable the Creative Music System/Gameblaster emulation. # Enabling both the adlib and cms might give conflicts! # cmsrate -- Sample rate of cms emulation. sblaster=true base=220 irq=7 dma=1 sbrate=11025 adlib=true adlibrate=11025 adlibmode=adlib cms=false cmsrate=11025 [gus] # gus -- Enable the Gravis Ultrasound emulation. # base,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the # Gravis Ultrasound. (Same IRQ's and DMA's are OK.) # rate -- Sample rate of Ultrasound emulation. # ultradir -- Path to Ultrasound directory. In this directory # there should be a MIDI directory that contains # the patch files for GUS playback. Patch sets used # with Timidity should work fine. gus=true rate=11025 base=240 irq1=5 irq2=5 dma1=3 dma2=3 ultradir=C:\ULTRASND [speaker] # pcspeaker -- Enable PC-Speaker emulation. # pcrate -- Sample rate of the PC-Speaker sound generation. # tandy -- Enable Tandy 3-Voice emulation. # tandyrate -- Sample rate of the Tandy 3-Voice generation. # disney -- Enable Disney Sound Source emulation. pcspeaker=true pcrate=11025 tandy=true tandyrate=11025 disney=true [bios] # Nothing to setup yet! [dos] # xms -- Enable XMS support. # ems -- Enable EMS support. xms=true ems=true [modem] # modem -- Enable virtual modem emulation. # comport -- COM Port modem is connected to. # listenport -- TCP Port the momdem listens on for incoming connections. modem=false comport=2 listenport=23 [autoexec] # Lines in this section will be run at startup. # mount c "Gry:emulacja/DosBox/"